Triggering change scene in our Unity conversation

Making and ordering scenes in Unity One of the first things you should do in any game (in my opinion) is make a start menu. This means that at any time, so long as you have a win and lose condition that lead back there, you will always have something that's exportable and playable. I… Continue reading Triggering change scene in our Unity conversation

Adding character art to our dialogue scene in Unity

Ok so this is a continuation of my first post here, which takes you through how to create a script for writing dialogue into a scene in Unity. Creating the Art I'm just going to quickly go through a couple of things. I'm no award-winning game artist or suchlike, so I can just tell you… Continue reading Adding character art to our dialogue scene in Unity